Text-to-World Map

pip install geopy folium nltk

import folium
from geopy.geocoders import Nominatim
import nltk
import re

from nltk import word_tokenize, pos_tag, ne_chunk
from nltk.tree import Tree

nltk.download("punkt")
nltk.download("averaged_perceptron_tagger")
nltk.download("maxent_ne_chunker")
nltk.download("words")


def extract_locations(text):
    """
    Extracts named entities (like countries/cities) using NLTK.
    """
    locations = set()
    tokens = word_tokenize(text)
    pos_tags = pos_tag(tokens)
    chunks = ne_chunk(pos_tags)

    for chunk in chunks:
        if isinstance(chunk, Tree) and chunk.label() == "GPE":
            name = " ".join(c[0] for c in chunk.leaves())
            locations.add(name)
    return list(locations)


def geocode_locations(location_names):
    """
    Uses geopy to convert place names into latitude and longitude.
    """
    geolocator = Nominatim(user_agent="world_map_app")
    geo_data = []

    for name in location_names:
        try:
            location = geolocator.geocode(name)
            if location:
                geo_data.append({
                    "name": name,
                    "lat": location.latitude,
                    "lon": location.longitude
                })
        except Exception as e:
            print(f"Geocoding error for {name}: {e}")

    return geo_data


def create_world_map(locations):
    """
    Create a world map using folium with markers on identified locations.
    """
    m = folium.Map(location=[20, 0], zoom_start=2)

    for loc in locations:
        folium.Marker(
            location=[loc["lat"], loc["lon"]],
            popup=loc["name"],
            icon=folium.Icon(color="blue", icon="info-sign")
        ).add_to(m)

    m.save("world_map.html")
    print("✅ Map saved to world_map.html")


# --------- MAIN FUNCTIONALITY ---------

if __name__ == "__main__":
    print("Paste your text below (press Enter twice to end input):")
    lines = []
    while True:
        line = input()
        if line.strip() == "":
            break
        lines.append(line)

    input_text = "\n".join(lines)

    places = extract_locations(input_text)
    print(f"📍 Places Found: {places}")

    coords = geocode_locations(places)
    create_world_map(coords)

Memory Trainer App

pip install playsound


import tkinter as tk
import random
import time
from threading import Thread
from playsound import playsound

# Constants
PATTERN_LENGTH = 5
DELAY_SECONDS = 3

class MemoryTrainer:
    def __init__(self, root):
        self.root = root
        self.root.title("🧠 Memory Trainer")
        self.root.geometry("400x300")
        self.pattern = []

        self.label = tk.Label(root, text="Click Start to Begin", font=("Arial", 16))
        self.label.pack(pady=30)

        self.start_button = tk.Button(root, text="Start", command=self.start_game, font=("Arial", 14))
        self.start_button.pack()

        self.input_entry = tk.Entry(root, font=("Arial", 14))
        self.submit_button = tk.Button(root, text="Submit", command=self.check_answer, font=("Arial", 12))

        self.feedback = tk.Label(root, text="", font=("Arial", 14), fg="blue")
        self.feedback.pack(pady=10)

    def start_game(self):
        self.pattern = [random.randint(0, 9) for _ in range(PATTERN_LENGTH)]
        self.label.config(text=f"Memorize: {' '.join(map(str, self.pattern))}")
        self.feedback.config(text="")
        self.start_button.config(state=tk.DISABLED)
        self.root.after(DELAY_SECONDS * 1000, self.show_input)

        # Optional sound cue
        Thread(target=lambda: playsound("ding.mp3")).start()  # Replace with a valid sound path

    def show_input(self):
        self.label.config(text="Now enter the pattern:")
        self.input_entry.pack()
        self.submit_button.pack()

    def check_answer(self):
        user_input = self.input_entry.get().strip().split()
        try:
            user_pattern = list(map(int, user_input))
            if user_pattern == self.pattern:
                self.feedback.config(text="✅ Correct!", fg="green")
            else:
                self.feedback.config(text=f"❌ Wrong! Pattern was: {' '.join(map(str, self.pattern))}", fg="red")
        except ValueError:
            self.feedback.config(text="⚠️ Please enter valid numbers.", fg="orange")

        self.input_entry.delete(0, tk.END)
        self.start_button.config(state=tk.NORMAL)
        self.input_entry.pack_forget()
        self.submit_button.pack_forget()

if __name__ == "__main__":
    root = tk.Tk()
    app = MemoryTrainer(root)
    root.mainloop()

Job Description Keyword Extractor

pip install pymupdf nltk wordcloud

import nltk
nltk.download('punkt')
nltk.download('stopwords')


import fitz  # PyMuPDF
import nltk
from nltk.corpus import stopwords
from nltk.tokenize import word_tokenize
from wordcloud import WordCloud
import tkinter as tk
from tkinter import filedialog
import matplotlib.pyplot as plt
import string

def extract_text_from_pdf(pdf_path):
    doc = fitz.open(pdf_path)
    text = ""
    for page in doc:
        text += page.get_text()
    return text

def clean_and_tokenize(text):
    # Lowercase, remove punctuation
    text = text.lower().translate(str.maketrans("", "", string.punctuation))
    tokens = word_tokenize(text)

    # Remove stopwords & short words
    stop_words = set(stopwords.words("english"))
    keywords = [word for word in tokens if word not in stop_words and len(word) > 2]
    return keywords

def generate_wordcloud(keywords):
    word_freq = nltk.FreqDist(keywords)
    wordcloud = WordCloud(width=800, height=400, background_color='white').generate_from_frequencies(word_freq)

    plt.figure(figsize=(10, 5))
    plt.imshow(wordcloud, interpolation="bilinear")
    plt.axis("off")
    plt.title("Top Keywords in Job Description", fontsize=16)
    plt.show()

def main():
    # Open file dialog
    root = tk.Tk()
    root.withdraw()
    file_path = filedialog.askopenfilename(title="Select Job Description PDF", filetypes=[("PDF Files", "*.pdf")])

    if not file_path:
        print("No file selected.")
        return

    print("Processing...")
    text = extract_text_from_pdf(file_path)
    keywords = clean_and_tokenize(text)
    generate_wordcloud(keywords)

    print("\nTop 20 Keywords:")
    for word, freq in nltk.FreqDist(keywords).most_common(20):
        print(f"{word} - {freq}")

if __name__ == "__main__":
    main()

Custom Retro Snake Game with Skins

import pygame

import tkinter as tk

from tkinter import filedialog, simpledialog

from PIL import Image

import os

import random

import sys


# === Constants ===

TILE_SIZE = 20

DEFAULT_GRID = 20

FPS = 10


# === Globals (updated via GUI) ===

snake_head_img_path = "assets/default_head.png"

snake_body_img_path = "assets/default_body.png"

GRID_SIZE = DEFAULT_GRID



def load_skin(path, size):

    img = Image.open(path).resize((size, size)).convert("RGBA")

    return pygame.image.fromstring(img.tobytes(), img.size, img.mode)



def ask_user_inputs():

    global snake_head_img_path, snake_body_img_path, GRID_SIZE


    root = tk.Tk()

    root.withdraw()


    if filedialog.askyesno("Snake Skin", "Do you want to upload custom snake head image?"):

        snake_head_img_path = filedialog.askopenfilename(title="Select Head Image")


    if filedialog.askyesno("Snake Skin", "Do you want to upload custom snake body image?"):

        snake_body_img_path = filedialog.askopenfilename(title="Select Body Image")


    try:

        GRID_SIZE = int(simpledialog.askstring("Grid Size", "Enter grid size (e.g., 20 for 20x20):") or DEFAULT_GRID)

    except:

        GRID_SIZE = DEFAULT_GRID



def draw_grid(screen, color=(40, 40, 40)):

    for x in range(0, GRID_SIZE * TILE_SIZE, TILE_SIZE):

        for y in range(0, GRID_SIZE * TILE_SIZE, TILE_SIZE):

            rect = pygame.Rect(x, y, TILE_SIZE, TILE_SIZE)

            pygame.draw.rect(screen, color, rect, 1)



class Snake:

    def __init__(self):

        self.body = [(5, 5), (4, 5), (3, 5)]

        self.direction = (1, 0)

        self.grow = False


    def move(self):

        head = self.body[0]

        new_head = (head[0] + self.direction[0], head[1] + self.direction[1])

        self.body.insert(0, new_head)

        if not self.grow:

            self.body.pop()

        else:

            self.grow = False


    def change_direction(self, new_dir):

        # Prevent reversing

        if (new_dir[0] * -1, new_dir[1] * -1) != self.direction:

            self.direction = new_dir


    def draw(self, screen, head_img, body_img):

        for i, segment in enumerate(self.body):

            x, y = segment[0] * TILE_SIZE, segment[1] * TILE_SIZE

            if i == 0:

                screen.blit(head_img, (x, y))

            else:

                screen.blit(body_img, (x, y))


    def check_collision(self):

        head = self.body[0]

        return (

            head in self.body[1:] or

            head[0] < 0 or head[1] < 0 or

            head[0] >= GRID_SIZE or head[1] >= GRID_SIZE

        )



def generate_food(snake):

    while True:

        pos = (random.randint(0, GRID_SIZE - 1), random.randint(0, GRID_SIZE - 1))

        if pos not in snake.body:

            return pos



def main():

    ask_user_inputs()


    pygame.init()

    screen = pygame.display.set_mode((GRID_SIZE * TILE_SIZE, GRID_SIZE * TILE_SIZE))

    pygame.display.set_caption("🐍 Custom Snake Game")

    clock = pygame.time.Clock()


    head_img = load_skin(snake_head_img_path, TILE_SIZE)

    body_img = load_skin(snake_body_img_path, TILE_SIZE)


    snake = Snake()

    food = generate_food(snake)


    running = True

    while running:

        clock.tick(FPS)

        screen.fill((0, 0, 0))

        draw_grid(screen)


        for event in pygame.event.get():

            if event.type == pygame.QUIT:

                running = False

            elif event.type == pygame.KEYDOWN:

                if event.key == pygame.K_UP:

                    snake.change_direction((0, -1))

                elif event.key == pygame.K_DOWN:

                    snake.change_direction((0, 1))

                elif event.key == pygame.K_LEFT:

                    snake.change_direction((-1, 0))

                elif event.key == pygame.K_RIGHT:

                    snake.change_direction((1, 0))


        snake.move()


        if snake.body[0] == food:

            snake.grow = True

            food = generate_food(snake)


        if snake.check_collision():

            print("Game Over!")

            pygame.quit()

            sys.exit()


        snake.draw(screen, head_img, body_img)

        fx, fy = food[0] * TILE_SIZE, food[1] * TILE_SIZE

        pygame.draw.rect(screen, (255, 0, 0), (fx, fy, TILE_SIZE, TILE_SIZE))


        pygame.display.flip()



if __name__ == "__main__":

    main()


Telegram Bot File Vault

 pip install python-telegram-bot==13.15


import os
import sqlite3
import uuid
import logging
from telegram import Update, File
from telegram.ext import Updater, CommandHandler, MessageHandler, Filters, CallbackContext

# === Config ===
BOT_TOKEN = 'YOUR_BOT_TOKEN_HERE'
FILES_DIR = "files"
os.makedirs(FILES_DIR, exist_ok=True)

# === Logger ===
logging.basicConfig(level=logging.INFO)

# === Database ===
conn = sqlite3.connect("vault.db", check_same_thread=False)
cursor = conn.cursor()
cursor.execute('''
CREATE TABLE IF NOT EXISTS files (
    id TEXT PRIMARY KEY,
    user_id INTEGER,
    file_name TEXT,
    file_path TEXT,
    tags TEXT
)
''')
conn.commit()

# === Command Handlers ===

def start(update: Update, context: CallbackContext):
    update.message.reply_text("📁 Welcome to File Vault Bot!\nSend me a file and add tags in the caption.")

def handle_file(update: Update, context: CallbackContext):
    file = update.message.document or update.message.photo[-1] if update.message.photo else None
    caption = update.message.caption or ""
    tags = caption.strip() if caption else "untagged"
    
    if not file:
        update.message.reply_text("❌ Unsupported file type.")
        return

    file_id = str(uuid.uuid4())
    file_name = file.file_name if hasattr(file, 'file_name') else f"{file_id}.jpg"
    file_path = os.path.join(FILES_DIR, file_name)

    telegram_file: File = context.bot.get_file(file.file_id)
    telegram_file.download(file_path)

    cursor.execute("INSERT INTO files VALUES (?, ?, ?, ?, ?)",
                   (file_id, update.message.from_user.id, file_name, file_path, tags))
    conn.commit()

    update.message.reply_text(f"✅ File saved with ID: {file_id} and tags: {tags}")

def get_file(update: Update, context: CallbackContext):
    if not context.args:
        update.message.reply_text("Usage: /get filename")
        return

    file_name = " ".join(context.args)
    cursor.execute("SELECT file_path FROM files WHERE file_name=?", (file_name,))
    result = cursor.fetchone()

    if result:
        update.message.reply_document(open(result[0], "rb"))
    else:
        update.message.reply_text("❌ File not found.")

def search_by_tag(update: Update, context: CallbackContext):
    if not context.args:
        update.message.reply_text("Usage: /search tag")
        return

    tag = " ".join(context.args)
    cursor.execute("SELECT file_name, tags FROM files")
    results = cursor.fetchall()

    found = [name for name, tags in results if tag.lower() in tags.lower()]
    if found:
        update.message.reply_text("🔍 Matching files:\n" + "\n".join(found))
    else:
        update.message.reply_text("❌ No matching files.")

# === Main Bot ===

def main():
    updater = Updater(BOT_TOKEN)
    dp = updater.dispatcher

    dp.add_handler(CommandHandler("start", start))
    dp.add_handler(CommandHandler("get", get_file))
    dp.add_handler(CommandHandler("search", search_by_tag))
    dp.add_handler(MessageHandler(Filters.document | Filters.photo, handle_file))

    updater.start_polling()
    print("Bot started.")
    updater.idle()

if __name__ == '__main__':
    main()

WhatsApp Chat Analyzer

pip install pandas matplotlib emoji


import re

import emoji

import pandas as pd

import matplotlib.pyplot as plt

from collections import Counter


# Define anger and happy keywords

anger_keywords = ['angry', 'hate', 'stupid', 'idiot', 'mad', 'annoy', 'fight']

happy_keywords = ['happy', 'love', 'joy', 'awesome', 'great', '😊', '😁', '😍']


def extract_chat_data(chat_file):

    with open(chat_file, 'r', encoding='utf-8') as f:

        lines = f.readlines()


    chat_data = []

    for line in lines:

        # Match typical WhatsApp line format

        match = re.match(r'^(\d{1,2}/\d{1,2}/\d{2,4}),\s(\d{1,2}:\d{2})\s[-–]\s(.+?):\s(.+)', line)

        if match:

            date, time, sender, message = match.groups()

            chat_data.append([date, time, sender, message])

    return pd.DataFrame(chat_data, columns=['Date', 'Time', 'Sender', 'Message'])


def count_emojis(text):

    return [char for char in text if char in emoji.EMOJI_DATA]


def analyze_emojis(df):

    emoji_counter = Counter()

    sender_emoji = {}


    for _, row in df.iterrows():

        emojis = count_emojis(row['Message'])

        emoji_counter.update(emojis)

        sender = row['Sender']

        if sender not in sender_emoji:

            sender_emoji[sender] = Counter()

        sender_emoji[sender].update(emojis)

    

    return emoji_counter.most_common(10), sender_emoji


def analyze_mood(df):

    mood_scores = []

    for _, row in df.iterrows():

        message = row['Message'].lower()

        mood = 0

        mood += sum(word in message for word in happy_keywords)

        mood -= sum(word in message for word in anger_keywords)

        mood_scores.append(mood)

    df['MoodScore'] = mood_scores

    return df


def plot_top_emoji_users(sender_emoji):

    emoji_counts = {sender: sum(emojis.values()) for sender, emojis in sender_emoji.items()}

    users = list(emoji_counts.keys())

    counts = list(emoji_counts.values())


    plt.figure(figsize=(8, 4))

    plt.bar(users, counts, color='teal')

    plt.title("Emoji Usage by User")

    plt.ylabel("Total Emojis Used")

    plt.xticks(rotation=45)

    plt.tight_layout()

    plt.show()


def plot_mood_over_time(df):

    mood_by_day = df.groupby("Date")["MoodScore"].sum()

    plt.figure(figsize=(8, 4))

    mood_by_day.plot(kind="line", marker="o", color="purple")

    plt.title("Mood Trend Over Time")

    plt.xlabel("Date")

    plt.ylabel("Mood Score")

    plt.xticks(rotation=45)

    plt.tight_layout()

    plt.show()


if __name__ == "__main__":

    chat_file = "chat.txt"  # exported WhatsApp chat file

    df = extract_chat_data(chat_file)


    df = analyze_mood(df)

    top_emojis, sender_emoji = analyze_emojis(df)


    print("\n🔝 Top Emojis Used:")

    for emo, count in top_emojis:

        print(f"{emo}: {count}")


    print("\n🙋‍♂️ Emoji Usage by Users:")

    for sender, emojis in sender_emoji.items():

        print(f"{sender}: {sum(emojis.values())} emojis")


    plot_top_emoji_users(sender_emoji)

    plot_mood_over_time(df)

 

File Compression Tool

pip install pyminizip

import tkinter as tk
from tkinter import filedialog, messagebox
import os
import zipfile
import pyminizip

class FileCompressorApp:
    def __init__(self, root):
        self.root = root
        self.root.title("File Compression Tool 🗜️")
        self.root.geometry("450x300")
        self.files = []

        self.label = tk.Label(root, text="Drag and Drop Files or Use 'Browse'", font=("Helvetica", 12))
        self.label.pack(pady=10)

        self.file_listbox = tk.Listbox(root, width=50, height=8)
        self.file_listbox.pack()

        self.browse_button = tk.Button(root, text="Browse Files", command=self.browse_files)
        self.browse_button.pack(pady=5)

        self.password_label = tk.Label(root, text="Password (optional):")
        self.password_label.pack()
        self.password_entry = tk.Entry(root, show="*")
        self.password_entry.pack(pady=2)

        self.compress_button = tk.Button(root, text="Compress to ZIP", command=self.compress_files)
        self.compress_button.pack(pady=10)

    def browse_files(self):
        paths = filedialog.askopenfilenames()
        for path in paths:
            if path not in self.files:
                self.files.append(path)
                self.file_listbox.insert(tk.END, path)

    def compress_files(self):
        if not self.files:
            messagebox.showerror("No Files", "Please select files to compress.")
            return

        zip_path = filedialog.asksaveasfilename(defaultextension=".zip", filetypes=[("ZIP files", "*.zip")])
        if not zip_path:
            return

        password = self.password_entry.get()

        try:
            if password:
                # Use pyminizip for password protection
                compression_level = 5
                pyminizip.compress_multiple(self.files, [], zip_path, password, compression_level)
            else:
                # Use zipfile for normal compression
                with zipfile.ZipFile(zip_path, "w", zipfile.ZIP_DEFLATED) as zipf:
                    for file in self.files:
                        arcname = os.path.basename(file)
                        zipf.write(file, arcname)

            messagebox.showinfo("Success", f"Files compressed successfully to:\n{zip_path}")
        except Exception as e:
            messagebox.showerror("Error", f"Compression failed:\n{str(e)}")

if __name__ == "__main__":
    root = tk.Tk()
    app = FileCompressorApp(root)
    root.mainloop()

Live Webcam Effects App

pip install opencv-python dlib numpy imutils


live_webcam_filters.py


import cv2
import dlib
import numpy as np

# Load face detector and landmark predictor
detector = dlib.get_frontal_face_detector()
predictor = dlib.shape_predictor("shape_predictor_68_face_landmarks.dat")

# Load overlay images (with transparency)
glasses = cv2.imread("filters/glasses.png", cv2.IMREAD_UNCHANGED)
mustache = cv2.imread("filters/mustache.png", cv2.IMREAD_UNCHANGED)
dog_ears = cv2.imread("filters/dog_ears.png", cv2.IMREAD_UNCHANGED)

def overlay_transparent(background, overlay, x, y, scale=1):
    """Overlay PNG with alpha channel"""
    overlay = cv2.resize(overlay, (0, 0), fx=scale, fy=scale)
    h, w, _ = overlay.shape

    if x + w > background.shape[1] or y + h > background.shape[0]:
        return background

    alpha_overlay = overlay[:, :, 3] / 255.0
    for c in range(0, 3):
        background[y:y+h, x:x+w, c] = background[y:y+h, x:x+w, c] * (1 - alpha_overlay) + overlay[:, :, c] * alpha_overlay
    return background

cap = cv2.VideoCapture(0)

while True:
    ret, frame = cap.read()
    if not ret:
        break

    # Flip frame for mirror effect
    frame = cv2.flip(frame, 1)
    gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)

    faces = detector(gray)

    for face in faces:
        landmarks = predictor(gray, face)

        # Coordinates for glasses
        left_eye = (landmarks.part(36).x, landmarks.part(36).y)
        right_eye = (landmarks.part(45).x, landmarks.part(45).y)
        eye_center = ((left_eye[0] + right_eye[0]) // 2, (left_eye[1] + right_eye[1]) // 2)
        eye_width = int(1.5 * abs(right_eye[0] - left_eye[0]))
        glasses_resized = cv2.resize(glasses, (eye_width, int(glasses.shape[0] * eye_width / glasses.shape[1])))
        frame = overlay_transparent(frame, glasses_resized, eye_center[0] - eye_width // 2, eye_center[1] - 25)

        # Coordinates for mustache
        nose = (landmarks.part(33).x, landmarks.part(33).y)
        mustache_resized = cv2.resize(mustache, (eye_width, int(mustache.shape[0] * eye_width / mustache.shape[1])))
        frame = overlay_transparent(frame, mustache_resized, nose[0] - eye_width // 2, nose[1] + 10)

        # Dog ears
        top_head = (landmarks.part(27).x, landmarks.part(27).y - 100)
        ears_resized = cv2.resize(dog_ears, (eye_width * 2, int(dog_ears.shape[0] * (eye_width * 2) / dog_ears.shape[1])))
        frame = overlay_transparent(frame, ears_resized, top_head[0] - eye_width, top_head[1])

    cv2.imshow("Live Webcam Filters 🧑‍🎤", frame)
    if cv2.waitKey(1) == 27:
        break  # ESC to quit

cap.release()
cv2.destroyAllWindows()

Puzzle Image Generator

 pip install pillow

puzzle.py

import tkinter as tk
from PIL import Image, ImageTk
import random

GRID_SIZE = 3  # 3x3 puzzle
TILE_SIZE = 100  # Pixel size for each tile
IMAGE_PATH = "sample.jpg"  # Replace with your image path


class PuzzleGame:
    def __init__(self, root):
        self.root = root
        self.root.title("🧩 Image Puzzle Game")

        self.image = Image.open(IMAGE_PATH)
        self.image = self.image.resize((TILE_SIZE * GRID_SIZE, TILE_SIZE * GRID_SIZE))
        self.tiles = []
        self.tile_images = []
        self.buttons = []

        self.empty_pos = (GRID_SIZE - 1, GRID_SIZE - 1)

        self.create_tiles()
        self.shuffle_tiles()
        self.draw_tiles()

    def create_tiles(self):
        for row in range(GRID_SIZE):
            row_tiles = []
            for col in range(GRID_SIZE):
                if (row, col) == self.empty_pos:
                    row_tiles.append(None)
                    continue
                left = col * TILE_SIZE
                upper = row * TILE_SIZE
                right = left + TILE_SIZE
                lower = upper + TILE_SIZE
                tile = self.image.crop((left, upper, right, lower))
                tk_img = ImageTk.PhotoImage(tile)
                self.tile_images.append(tk_img)
                row_tiles.append(tk_img)
            self.tiles.append(row_tiles)

    def shuffle_tiles(self):
        # Flatten and shuffle the tiles
        flat_tiles = [tile for row in self.tiles for tile in row if tile is not None]
        random.shuffle(flat_tiles)

        idx = 0
        for row in range(GRID_SIZE):
            for col in range(GRID_SIZE):
                if (row, col) == self.empty_pos:
                    continue
                self.tiles[row][col] = flat_tiles[idx]
                idx += 1

    def draw_tiles(self):
        for row in range(GRID_SIZE):
            for col in range(GRID_SIZE):
                btn = tk.Button(self.root, image=self.tiles[row][col],
                                command=lambda r=row, c=col: self.move_tile(r, c))
                btn.grid(row=row, column=col)
                self.buttons.append(btn)

    def move_tile(self, r, c):
        er, ec = self.empty_pos
        if abs(er - r) + abs(ec - c) == 1:  # Must be adjacent
            # Swap tiles
            self.tiles[er][ec], self.tiles[r][c] = self.tiles[r][c], self.tiles[er][ec]
            self.empty_pos = (r, c)
            self.update_tiles()

    def update_tiles(self):
        for row in range(GRID_SIZE):
            for col in range(GRID_SIZE):
                btn = self.root.grid_slaves(row=row, column=col)[0]
                img = self.tiles[row][col]
                if img:
                    btn.config(image=img)
                else:
                    btn.config(image='', text='')


if __name__ == "__main__":
    root = tk.Tk()
    game = PuzzleGame(root)
    root.mainloop()



Command Palette GUI app

pip install fuzzywuzzy python-Levenshtein

import tkinter as tk
from tkinter import messagebox
import subprocess
import os
from fuzzywuzzy import process

# Sample commands/apps to match
COMMANDS = {
    "Open Notepad": "notepad",
    "Open Calculator": "calc",
    "Command Prompt": "cmd",
    "Open Task Manager": "taskmgr",
    "Open Paint": "mspaint",
    "Open Explorer": "explorer",
    "Shutdown": "shutdown /s /t 1",
    "Restart": "shutdown /r /t 1",
    "Open Downloads": os.path.expanduser("~/Downloads"),
    "Open VSCode": r"C:\Users\ASUS\AppData\Local\Programs\Microsoft VS Code\Code.exe",  # Modify as needed
}

class CommandPaletteApp:
    def __init__(self, root):
        self.root = root
        self.root.title("Command Palette")
        self.root.geometry("500x300")
        self.root.configure(bg="#1e1e1e")

        self.entry = tk.Entry(self.root, font=("Segoe UI", 16), bg="#252526", fg="white", insertbackground="white")
        self.entry.pack(pady=20, padx=20, fill="x")
        self.entry.bind("<KeyRelease>", self.update_suggestions)
        self.entry.bind("<Return>", self.execute_selection)

        self.listbox = tk.Listbox(self.root, font=("Segoe UI", 14), bg="#1e1e1e", fg="white", selectbackground="#007acc")
        self.listbox.pack(padx=20, fill="both", expand=True)
        self.listbox.bind("<Double-Button-1>", self.execute_selection)

        self.commands = list(COMMANDS.keys())
        self.update_list(self.commands)

    def update_suggestions(self, event=None):
        typed = self.entry.get()
        if typed == "":
            self.update_list(self.commands)
        else:
            results = process.extract(typed, self.commands, limit=8)
            self.update_list([r[0] for r in results if r[1] > 40])

    def update_list(self, data):
        self.listbox.delete(0, tk.END)
        for item in data:
            self.listbox.insert(tk.END, item)

    def execute_selection(self, event=None):
        selection = self.listbox.get(tk.ACTIVE)
        if selection in COMMANDS:
            command = COMMANDS[selection]
            try:
                if os.path.isfile(command):
                    subprocess.Popen(command)
                elif os.path.isdir(command):
                    os.startfile(command)
                else:
                    subprocess.Popen(command, shell=True)
            except Exception as e:
                messagebox.showerror("Error", f"Failed to execute: {e}")
        else:
            messagebox.showinfo("Not Found", "No matching command to run.")

if __name__ == "__main__":
    root = tk.Tk()
    app = CommandPaletteApp(root)
    root.mainloop()