music player

import pygame

from pygame import mixer

pygame.init()

mixer.init()

screen = pygame.display.set_mode((600, 400))

mixer.music.load("audio.mp3")

mixer.music.play()

print("Press 'p' to pause 'r' to resume")

print("Press 'q' to quit")

running = True

while running:

    for event in pygame.event.get():

        if event.type == pygame.QUIT:

            running = False

        if event.type == pygame.KEYDOWN:

            if event.key == pygame.K_p:

                mixer.music.pause()

            if event.key == pygame.K_r:

                mixer.music.unpause()

            if event.key == pygame.K_q:

                running = False

quit()

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