Code-Based Game Launcher

 import tkinter as tk

from tkinter import filedialog, messagebox

import os

import subprocess


class GameLauncher:

    def __init__(self, root):

        self.root = root

        self.root.title("🕹️ Python Game Launcher")

        self.root.geometry("500x400")

        self.root.config(bg="#1e1e1e")


        self.games = []


        self.label = tk.Label(root, text="🎮 Your Python Games", font=("Helvetica", 16), fg="white", bg="#1e1e1e")

        self.label.pack(pady=10)


        self.game_listbox = tk.Listbox(root, width=50, height=15, font=("Courier", 10))

        self.game_listbox.pack(pady=10)


        self.launch_button = tk.Button(root, text="🚀 Launch Game", command=self.launch_game, bg="#28a745", fg="white", font=("Helvetica", 12))

        self.launch_button.pack(pady=5)


        self.load_button = tk.Button(root, text="📂 Load Games Folder", command=self.load_games, bg="#007bff", fg="white", font=("Helvetica", 12))

        self.load_button.pack(pady=5)


    def load_games(self):

        folder_path = filedialog.askdirectory(title="Select Game Folder")

        if not folder_path:

            return


        self.games = []

        self.game_listbox.delete(0, tk.END)


        for file in os.listdir(folder_path):

            if file.endswith(".py"):

                self.games.append(os.path.join(folder_path, file))

                self.game_listbox.insert(tk.END, file)


        if not self.games:

            messagebox.showinfo("No Games Found", "No Python (.py) files found in the selected folder.")


    def launch_game(self):

        selected_index = self.game_listbox.curselection()

        if not selected_index:

            messagebox.showwarning("No Selection", "Please select a game to launch.")

            return


        game_path = self.games[selected_index[0]]

        try:

            subprocess.Popen(["python", game_path], shell=True)

        except Exception as e:

            messagebox.showerror("Error", f"Failed to launch the game:\n{e}")



# Run the launcher

if __name__ == "__main__":

    root = tk.Tk()

    app = GameLauncher(root)

    root.mainloop()


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